Ahmon XP

Game advancement

15 Bonus XP from character creation
-5 xp for arcanum Forces 4 to 5
-1 xp for mana sensitivity merit
-3 xp for intelligence 5 to 6
-1 xp for rote Telepathy
-1 xp for rote Dispel Magic
-4 xp for arcanum prime 3 to 4


Game #1 + 5 SE, + 5 ME
- 1 SE for Mend Rote
- 4 SE for 3rd dot in Time
- 2 ME for 3rd dot in skill empathy
- 2 ME for 4rd dot in skill persuasion

Game #2 + 4 SE, + 4 ME
- 4 SE for 4th dot in Time
- 2 ME for 4rd dot in skill socialize
- 3 ME for manipulation 4th dot (used carry over 1 ME from last game)

Game #3 + 5 SE, + 5 ME
- 4 SE for death 1st dot
- 2 ME for persuasion 4 to 5
- 2 ME for subterfuge 3 to 4
- 1 ME for first dot of staff fighting style

Game #4 + 5 SE, + 5 ME
leftover from game 3 = + 1 SE
- 3 ME for 5th dot in Manipulation
- 4 SE for death 2nd dot

Game #5/6
leftover from game 4 = + 2 ME, + 2 SE
+ 6 SE, + 6 ME, + 6 UE
+ 1 SE back from having space at 5
TOTAL TO SPEND = 9 SE, 8 ME, 6 UE
- 4 SE for Forces 6
- 4 SE for Space 6
- 3 ME for Intelligence 7
- 2 ME for 5th dot in subterfuge
- 2 ME for 6th dot in occult

Game #7
leftover from game 5/6 = + 1 ME, + 1 SE, + 6 UE
+ 4 SE, + 4 ME, + 4 UE
TOTAL TO SPEND = 5 SE, 5 ME, 10 UE
- 3 ME for Strength 2 to 3
- 4 SE for Death 3

Game #8
leftover from game 7 = + 2 ME, + 1 SE, + 10 UE
+ 5 SE, + 5 ME, + 5 UE
TOTAL TO SPEND = 6 SE, 7 ME, 15 UE
- 4 ME for 2 dots in politics
- 2 ME for dot in expression
- 4 SE for Death 4

Game #9
leftover from game 8 = + 1 ME, + 1 SE, + 15 UE

Ahmon XP

We Are All Lost GMJJ